Unfortunately, I've lost my SSD.
So I'm forced to post the only surviving render and Maya scene renders I've created for this pistol.
This was an attempt to reimagine Suyi_苏逸's
https://www.artstation.com/zh-suyi
"Kill Desk" tutorial and 3Dex's
https://www.artstation.com/3dextrude flintlock pistol tutorial but in a Dishonored setting.
All modelling done in Autodesk Maya (low poly and high poly versions of models too), detailed in ZBrush, baked and rendered in Marmoset toolbag, all textures was created in Substance Painter, custom alphas was made in Photoshop
I hope one day I can return to this work and finish it the way I wanted.